Numeracy K-6 (in PDHPE)

Numeracy in PDHPE is reflected in students becoming confident and able to apply mathematics in relation to health and physical activity concepts. Learning in PDHPE provides students with opportunities to use calculation, estimation, measurement and to collect, interpret and present data related to nutrition, fitness and physical activity. Initially students identify how their body moves in relation to effort, space and time. They apply analytical skills to show relationships when composing and performing movement sequences. Students apply data analysis skills to identify trends and patterns in health and physical activity behaviours to monitor and provide feedback on the body’s reaction to a range of physical activities. Students interpret and analyse health and physical activity information to recognise risks, make predictions and inform health decisions and choices.

PDHPE OUTCOMES LINKED TO NUMERACY

EARLY STAGE 1

DAES1.7 Moves in response to various stimuli

  • replicates simple combinations of skills, e.g. Hokey Pokey, Looby Loo
  • mirror a partner while moving to stimuli

 

GSES1.8 Demonstrates fundamental movement skills while playing with and sharing equipment

  • shows understanding of language used in games by responding to verbal and non-verbal instructions.

 

GDES1.9 Identifies how people grow and change

  • can follow a basic timeline of human body growth and development

 

STAGE 1

DDMS1.2 Recalls past experiences in making decision

  • sets simple goals, e.g. skipping 20 times without stopping

 

ALS1.6 Discusses the relationship between regular and physical activity and health

  • contributes to class data collection of activities they like or do not like to play
  • select and implement different movement skills and concepts to be successful in a game and/or sport
  • invent games with rules using one or two pieces of equipment
  • use stimuli e.g. equipment, rhythm, music and words to create games

 

DAS1.7 Performs simple dance sequences incorporating basic movement skills and patterns.

  • shows movements with various parts of the body in response to words, music
  • GSS1.8 Performs fundamental movement skills with equipment in minor games
  • perform locomotor movements using different body parts to travel in different directions e.g. walk, run, gallop, hop, slide, skip, jump, leap
  • demonstrate balances and describe what helps to maintain stable positions e.g. gymnastics static balance

 

STAGE 2

ALS2.6 Discusses the relationship between regular and varied physical activity and health

  • keeps a log of activity using a spreadsheet and analyses patterns of participation over time.
  • contributes to class data collection of physical activities (different purposes)

 

GSS2.8 Participates and uses equipment in a variety of games and modified sports

  • explore and practise different techniques to propel objects towards a target e.g. run, jump and throw techniques in athletics
  • perform routines that connect movements e.g. using rolling actions, weight transfer, flight and
  • balances
  • explore centre of gravity and stability as they perform balance activities with control and precision e.g. rhythmic and expressive activities
  • demonstrate variations of force and speed in movement

 

GDS2.9 Describes life changes and associated feelings

  • can create basic timeline of human body growth and development

 

PHS2.12 Discusses the factors influencing personal health choices.

  • Use and interpret a simple key to determine food and drink health values

 

STAGE 3

DMS3.2 Makes informed decisions and accepts responsibility for consequences.

  • Interprets nutritional data in order to discriminates between a variety of products that are healthy and unhealthy

 

GSS3.8 Applies movement skills in games and sports that require communication, cooperation, decision making and observation of rules.

  • adapt movement techniques to cater for different equipment, games and sports e.g. accuracy, force, speed, distance, direction
  • perform activities that involve a transition from one skill to another e.g. from dribbling to shooting or from leaping to balancing
  • design a sequence of passes between teammates to maintain possession or move a piece of equipment from one point to another

 

GDS3.9 Explains and demonstrates strategies for dealing with life changes.

  • Can create and annotate a timeline of human body growth and development

 

PHS3.12 Explains the consequences of personal lifestyle choices.

  • compare food labels and suggest ways to improve the nutritional value of meals

 

DAS3.7 Performs a range of dance styles and sequences confidently.

  • create a movement sequence that demonstrates variations in flow and levels and involves individuals moving together in time
  • work with a partner to explore pushing and pulling movements and how these can be manipulated to perform counter - balances

 

ALS2.6 Shows how to maintain and improve the quality of an active lifestyle

  • keeps a log of activity/ nutrition/rest/ screentime using a table/ spreadsheet and analyses patterns of participation over time.



PDHPE OUTCOMES LINKED TO NUMERACY

Linked Mathematics Outcomes - Data

Linked to Personal Health Choices and Growth and Development

MAe-17SP represents data and interprets data displays made from objects

MA1-17SP generates and organises data, displays data in lists, tables and picture graphs, and interprets the results

MA2-18SP selects appropriate methods to collect data and constructs, compares, interprets and evaluates data displays, including tables, picture graphs and column graphs

MA3-18SP uses appropriate methods to collect data and constructs, interprets and evaluates data displays, including dot plots, line graphs and two-way tables

Linked Mathematics Outcomes - Position

Linked to Active Lifestyles and Dance and Growth and Development

MA1-16MG represents and describes the positions of objects in everyday situations

MA2-17MG uses simple maps and grids to represent position and follow routes, including using compass directions

MS3-17MG locates and describes position on maps using a grid-reference system time

MA2-13MG reads and records time in one-minute intervals and converts between hours, minutes and seconds. Read and interpret simple timetables, timelines and calendars (Time 2 only)

MA3-13MG uses 24-hour time and am and pm notation in reallife situations and constructs timelines.

Linked Mathematics Outcomes - Working Mathematically

MAe-1WM describes mathematical situations using everyday language, actions, materials and informal recordings

MA1-1WM describes mathematical situations and methods using every day and some mathematical language, actions, materials, diagrams and symbols

MA2-1WM uses appropriate terminology to describe, and symbols to represent, mathematical ideas

MA3-1WM describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions

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