### FOCUS AREA 1: Mental computation and numerical reasoningA student identifies mathematical information, understands numbers, calculates, estimates and solves problems

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ASPECTS OF NUMERACY FOCUS AREA 1

early in STAGE 1
A student:

end of STAGE 1
A Student:

UNDERSTANDING MATHEMATICAL INFORMATION IN TEXTS AND TASKS
• Identifies and locates numbers in texts and oral instructions
• Records number sentences using drawings, numerals, symbols +, – and =
• Reads and uses the notation 12

• Identifies and locates numbers in familiar texts, oral instructions and everyday situations
• Reads and uses the notations 14 and 18

APPLYING WHOLE NUMBER CONCEPTS
• Understands numbers up to two digits
• Reads, writes and orders two-digit numbers and names to at least ‘thirty first’, e.g. first, second …
• Counts forwards and backwards by ones from a two-digit number and partitions two-digit numbers in tens and ones

• Understands numbers of up to three digits
• Reads, writes and orders three-digit numbers
• Counts forwards and backwards by twos, threes, fives and tens from any starting point and partitions numbers of up to three digits into hundreds, tens and ones

ESTIMATING AND PROBLEM SOLVING
• Estimates the solution to a simple problem

• Estimates the solution to a problem and communicates the mathematical thinking

APPLYING ADDITION, SUBTRACTION, MULTIPLICATION AND DIVISION
• Recalls combinations of numbers that add to numbers up to 20 as well as equivalent number sentences
• Uses strategies for addition and subtraction of one- and two-digit numbers
• Uses rhythmic and skip counts by twos, fives and tens from zero
• Models and uses equal ‘groups of’ objects as a strategy for multiplication
• Models division by sharing a collection equally into a given number of groups

• Makes connections between addition and subtraction, uses strategies for addition and subtraction of two-digit numbers
• Solves word problems involving addition and subtraction
• Models and uses repeated addition as a strategy for multiplication
• Models and uses arrays described in terms of ‘rows’ and ‘columns’ as a strategy for multiplication
• Models and uses groups, arrays and repeated subtraction as strategies for division

UNDERSTANDING FRACTIONS, DECIMALS, PERCENTAGES, RATES, RATIOS
• Recognises, describes and represents one-half as one of two equal parts of whole objects, shapes and collections uses the notation 12

• Recognises, describes and represents halves, quarters and eighths of whole objects, shape and collections, uses the notation 14 and 18

UNDERSTANDING MONEY AND FINANCE
• Recognises and describes Australian coins according to their value

• Orders Australian coins according to their value

KLA APPLICATION AND CONSIDERATIONS

LANGUAGES

• Understands that other countries have a different currency to Australia

MUSIC

• Continues singing songs and dancing using number
• Counting beats and recognising 2 sounds on a beat aurally

DANCE

• Counts beats in dance sequences
• Moves into groups of a set number
• Musical statue number groupings
• Inversion of movement sequence eg. upside-down

VISUAL ARTS

• Creates symbols to represent 1 to 9 in a grid and creates artworks from these symbols
• Visually represents number stories through image
• Makes patterns using arrays

DRAMA

• Role plays using addition, subtraction and number
• Role plays of shopping with money language at point of sale

LANGUAGES

• Expresses age in the target language
• Counts, adds, subtracts and orders numbers up to two digits in the target language
• Identifies and locates numbers in familiar texts, oral instructions and everyday situations in the target language

MUSIC

• Counts using a steady pulse up to 3 digits and skip counting
• Recognises aurally up to 4 sounds on a beat
• Identifies accents/metre (grouping of beats) aurally

DANCE

• Structures positions in rows and columns
• Models grouping
• Identifies a set movement sequence by number

VISUAL ARTS

• Uses illustration and other artistic forms to show 12, 14, 18
• Experiments with form to demonstrate columns, rows and arrays
• Uses money embedded into an artwork eg, rubbings or note/coin images and symbols

DRAMA

• Role plays problem solving and position